Horizon Quest [DIGITAL]
$6.99
A passionless druid named Ghenwinn decides to become an adventurer to reignite a spark in him that’s been long since gone. By happenstance, he comes across a party of adventurers who need one more member, but soon finds out they’re an odd group who have difficulty working together.
Readers 14+
Includes 60 pages of story
Melody –
I got my copy early from the campaign and really enjoyed it!
I liked the party’s dynamics. Each character has well defined abilities and personality traits, which make for some fun interactions. I also liked how nobody was left out of the final battle. Everybody had their own part to play.
I think the first issue works well as a standalone story, while still having plenty of material to potentially build off of in the future. If you two decide to turn Horizon Quest into a series, I think it would be neat if some of the future issues focused on adventures that are more personal to the individual party members. Maybe some of these adventures could even connect to/expand on their backstories? Maybe the party could even visit some of the members’ homelands, like the Shattered Lands or the Elf Kingdom?
I also wouldn’t mind seeing Ghenwinn and Astrid’s relationship develop, since they have good chemistry.
This tangent isn’t a criticism of the first issue, btw, it’s just a collection of loose thoughts/ideas that I had after reading. Lol
Joshua Montejano (verified owner) –
A great comic filled with action, humor, and nice art. My one complaint was that it was hard to put down, lol. This was a special treat to read on Cyber Monday.
Glad I heard about “Horizon Quest” from dannphan’s YouTube channel and decided to check it out.
Mr0303 –
This is one of my favourite fantasy stories I’ve ever read.
The characters are likeable, distinct and well-realised. Each of them brings something to the party and their backstories are well integrated in the story with natural dialogue. I genuinely struggle to pick a favourite because each of them has their moment to shine and role to play.
The world-building is fantastic. While there is a lot of humour here, this never descends into outright parody of the fantasy genre. In fact even the twists on classic character classes like the druid and the mage are very well thought out. The monster classes and the magic system are some details that really keep you immersed and not in the isekai game-like manner. Even the weapons have real-world characteristics further contributing to the believably of the combat. Speaking of the combat, there are smart, tactics being applied utilising each party member’s strengths while also taking advantage of the environment. That being said there are still surprises and heroic moments. Think of a smaller scale version of the battle of Helm’s Deep – not even joking.
The art is fantastic. The characters are expressive and well-designed. The backgrounds are sparingly used and they look great. Whenever something is in the panel, it has a purpose. The art works for both the humorous and the serious scenes and maintains that balance throughout the book.
I cannot recommend Horizon Quest enough. If you are fan of the fantasy genre, this is a fresh take on it, without going into a full-blown parody or mockery. Think a more serious KonoSuba with better world building and the focus being on the adventure rather than the jokes. The characters are likeable, the art is great and I have fun noticing all the little details I’ve missed when I fist read it. This is a labour of love and it really shows.